Wednesday, February 24, 2016

Light and Shadow


Deck: Austinlock
It's always a crazy match when you use every card you have, and this was no exception. The game started off slow. I played a few cards, and was confused as to why this golden priest Adilio wasn't really reacting to my attacks. Eventually, though, he joined the fight.

The first crazy thing happened when he played Confessor Paletress... without playing his hero ability (he was only on Mana level 7). But I could when I Faceless Manipulated her! Mine summoned Sylvanus. He killed my Paletress and summoned Chillmaw. This was perfect for me! With my Dreadsteed's help, I was able to kill Chillmaw, and Sylvanus took his Paletress! By inspiring her, I was able to summon none other than Deathwing!

Unfortunately, he used Lightbomb, which killed basically everyone, and I was back to square one. But the fight was just beginning. Soon, he played Ysera. I was down on health because of my Lifetap ability, but Reno came in to save the day and bring me back to full health. It took several turns to kill Ysera, and in the meantime, for some stupid reason, he used Dream on Reno! That would prove to mess him up later. I still don't know why he did it.

The next crazy thing happened when Adilio played a Summoning Stone. A couple of good spells annoyed me, but I had board control and pressed on. Then, the unthinkable happened: He casted Mind Control on a Floating Watcher! This summoned Deathwing. Fortunately, I just happened to draw my Soul Siphon the next turn, and soon he and the Summoning Stone were gone.

Time was running out, and I was running out of cards. Soon, fatigue started hurting me as he played card after card. It was now or never, so I transformed into Lord Jaraxxus. I had to use my Blood Fury several times to remove minions, but luckily, Reno was able to come in for a second chance at making me "rich"! I bet the smag feels pretty dumb now! I was able to land board control at last, and my Infernals being summoned each turn were able to handle anything he threw at me—but that wasn't going to last forever; fatigue was quickly getting my health down!

My Death Pact healed me for 5 health, and I barely held on as I tried to finish him off. At last, he only had one card. I removed a 6/6 minion of his and hit him with everything I had... and realized I missed lethal! He only had 3 life left, and my infernal could have killed him instead of his minion. Oh wellWHAT?! RENO?! He played Reno, restoring himself up to full health! I could have had it all!

But wait. All he had besides Reno was a Dreadsteed he had stolen from me earlier. And my fatigue wasn't about to kill me yet. I removed Reno and hit him for 17 damage. All I needed was one more chance. What was my fatigue at now, in addition to his Dreadsteed's damage? He made his move and ended his turn. I had 7 life left. Would I live?

...Yes! The fatigue did 6 damage to me. I barely made it out alive. With glee, I unleashed my onslaught onto his face, pummeling his sorry golden butt into the slimy Naxxramus floor.

I shouldn't have won, but boy, did I. I guess that goes to show that being gold doesn't mean everything. Also, why would you be playing your gold character in constructed anyway? You're done! You have the wins for your gold portrait already, and all of the experience you need for gold cards. Whatever.

Austinlock wins again!

Wednesday, January 28, 2015

Some Highlights


This was the most unfair fight I've ever come up against. I know this is the most brilliant screenshot ever due to the Twisting Nether I had in my hand, but it just duplicated a Molten Giant and sealed my doom again. Echo of Medivh is super unfair if you can play two Molten Giants, copy them, and then play them all in one turn.


This was a glorious victory, and a very lucky one at that. A Golden Warlock faced me, and threw all kinds of golden junk at me—a golden Alextrasza, a golden Mekgineer Thermaplugg, and even a Golden Jaraxxus. I couldn't believe how much this sap had spent on Hearthstone. Somehow I stayed ahead, and even stole his Golden Jaraxxus.


Amazingly, the game finished with both of us facing each other as Jaraxxus. I attacked with Loatheb and my Sky Golem, as well as my own weapon, getting him down to 1. Knowing that he would kill me the next turn, I shrunk his Black Knight, which allowed me to Shadow Madness it and ram it into him for an insanely glorious Golden finish!

Monday, January 19, 2015

The Mill Frost Mage


Deck: Siege Onager

Whoof. What a match. I started fighting what appeared to be a Frost Mage. He froze my army constantly, and when I had an amazing lineup—Kel'thuzad, an Ironbark Protector, and a bunch of other high-mana minions... this is Siege Onager, let's remember—he froze them all and played a Doomsayer. Since I didn't have anything to silence it, not only did everything get burned up, he did Echo of Medivh to put another Doomsayer and an Antique Healbot into his hand again.

I managed to steal his Ice Block secret with my Kezan Mystic, which was reassuring. But then something weird started to happen. As if by magic, the mage suddenly turned into a Mill Mage. He pinged my acolyte of pain with defiance, and then played two Coldlight Oracles, and Echo of Medivhed one of them! I started to get worried, but even with all of my extra cards, I couldn't put them out fast enough to do damage. Besides, even when I got 16 damage off on him, he just played two more heal bots and froze my minions again. He even used Deathlords to absorb damage, which were perfect solutions since I didn't have any cards left. No matter what I did, he turned my attacks against him—Duplicating his healbots and doomsayers, healing over and over.

Finally, despite my Ice Block and healing of my own, he got my fatigue up to 6 and 7 damage per turn. He played his last Coldlight Oracle, and left himself open to die with confidence, because as soon as he ended my turn, 8 fatigue damage to the face killed me.

By far, the most skilled Ice Mage I have ever played against.

Wednesday, January 14, 2015

The Shadow Mage and Other Capers


Deck: Golden Jester

I've said it before, but this deck can make for some of the most insane matches you can possibly imagine. The game started off normal enough. A typical mech mage against me. But everything went utterly CRAZY when Lorewalker Cho popped out of a Piloted Shredder. Rather than kill him, the mage let him live. I decided, like I usually do when Cho appears, to just throw caution to the wind and let the cards fly. I casted Mind Vision three times—twice in my hand, and another time because I stole one in his hand. I ended up getting a repair bot and a polymorph, and something else I can't remember.
The next turn, the mage used 3 or 4 mind visions again... and I realized I had made an enormous mistake. In my hand was a Mind Control, a Shadow Word: Death, and a Shadowform, and he was taking all of them that he wanted. And then the madness began: He used Shadowform! I have never seen a shadowformed mage before, and it's pretty scary. Especially since he basically got a perfect upgrade for his fireblast. Luckily, that left me with two.
Eventually, I copied Lorewalker Cho just to cheese him off and start making him waste cards because his hand was full of Mind Visions. He killed both of them, and then we could properly begin our duel. I used Shadowform twice, finally getting to see what happened when the hero power was upgraded to 3 damage instead of 2. It gets a new icon and name! It's called Mind Shatter, and you can see in the screenshot what it looks like.
He realized what using it twice did, so he used it himself, and then everything went crazy. Neither of us could keep minions on the board. 3 damage is so much for only 2 mana.
Anyway, the battle went forward, and he slowly inched ahead. We both ended up using our mind controls (him on my Light Well, which was pretty stinking funny), and unfortunately, he had stolen 3 Shadow Word: Deaths just like I did. I hadn't been planning on him having so many, so I lost some good minions.
It was a heck of a long match. We finally ran out of cards. My last one was Sneed's Shredder, and when it died, out popped none other than Elite Tauren Chieftain! I had never seen him before, much less in normal, not-gold colors. He was pretty much worthless, unfortunately. Just a 5/5 on the board. But it was funny anyway.
The mage eventually pulled ahead and stayed ahead. All I had to defend myself was a Mind Control and two Shadow Word: Deaths, and none of his minions had higher than 4 health. In the end, I just wasted my Mind Control on the Nerubian that he popped out of his egg, and I only had 4 life left. He finished me by playing a mech and a Blastmage. Oh well! It gave me a ton of experience, so I can't complain. And boy, did that game keep me on my toes!


Thursday, December 18, 2014

Stolen Armor


Deck: Golden Jester

WHAT. A. MATCH, folks. What a match! This deck has some of the funnest battles imaginable!
The game started off perfectly: A Lightwell, a Deathlord, and a Mind Vision are a great hand to begin with. The warrior across from me, Valen, didn't play cards for a while. He just armored up. When I Thoughtstole some cards from him, I found a Shield Block, which indicated that he was a control warrior, heavily based on staying alive and building up tons of armor. I played two Lightwells as a barrier against him, and then played a Deathlord, hoping that it would be able to keep his minions at bay. At first he just equipped a weapon and played an Acolyte of Pain. I silenced it, hoping to make his card drawing as sparse as possible. Unfortunately, he had 8 armor... enough to Shield Slam the Deathlord into oblivion. Luckily, nothing too powerful came out, but it was an Armorsmith. I realized that I would need a lot of firepower to break through all that armor, so I took a gamble and went into Shadowform, trusting on my Lightwells to keep me healed.

Unfortunately, the acolyte (1), the armorsmith (+1=2) and his Fiery War Axe (+3=5) were enough to kill a Lightwell, but I hit the other one with a Mind Spike and Rampaged it, covering it with an Annoy-o-Bot. I then used a heavy axe and the well to kill the Armorsmith.

We kept sparring like this for some time, all the while the warrior gaining exorbitant amounts of armor. He played an Auctioneer, but it died after I Mind Spiked it and his Death's Bite exploded after killing my Lightwell. I was surprised how neck-and-neck we were.

Next, I played a Piloted Shredder and used a stolen Taskmaster to buff it. The Warrior executed the wounded mech, and out popped a Shielded Minibot. I felt like I was in good shape, but he had a horrible combo up his sleeve.

Out came a Raging Worgen. As I planned to kill it with my minibot and a Mind Spike, my jaw dropped as the buffs began to fall: A Charge, then an Inner Rage, then two Rampages! A terrifying 14/8 with Windfury smashed into me twice! Thank the gods for 2 armor I had left over from a Shield Block I had stolen, because I only had 28 life left! I was nearly dead, but luckily he ended his turn. In one fell swoop, I Mind Controlled his worgen! Since it had a Charge buff, I was able to slam it into him twice, shattering his armor and bringing him down to an injured 8 hit points (6 after my minibot hit him as well).

I held my breath as he played his final turn. I... actually can't remember what happened after that. I think he may have killed the Worgen with another Execute and then armored up and put down a taunt or something. I ended by casting both of my Holy Novas in order to cover myself in case he had a Mortal Strike, but that's when he yelled "I choose death!" and plunged his axe blade through his own heart.

Wednesday, December 17, 2014

The Impenetrable Barricade of Doom


Deck: Golden Jester

I was up against a heck of a paladin. I can't remember what he had in his early deck, but after a certain point (around mana level 7), he started layering on the powerful minions like crazy. I had two Lightwells out that did a great job healing me throughout the game, protected by Annoy-O-Bots and Deathlords. When the paladin sent out Ragnaros, I remained calm and waited for turn 10, when I could use Mind Control on it. Luckily, Rag didn't kill either of my Lightwells, so when he hit me with his fireballs, I was almost immediately healed.

He also played Stalagg, who I killed, and I stole Feugen from his deck with a Golden Thoughtsteal and kept it in my hand until Stalagg died. I Mind Controlled Ragnaros and copied it, but the paladin had plenty of healing spells of his own. A Lay On Hands brought him up to full, and a Guardian of Kings healed him as well. In an unexpected move, he used a Recombobulator to turn his Guardian of Kings into... Troggzor the Earthinator! Luckily, I didn't have any spells, but I did have plenty of powerful minions to take him down.

The paladin played Feugen, which was a good idea because my Ragnaros killed him and spawned Thaddeus. The paladin then doubled his health with Blessed Champion, so there was a 22/11 monstrosity barraging down on me. Luckily, a simple Annoy-o-Bot kept him at bay, and I ran my own Golden Feugen into Thaddeus to make my own: A glorious GOLDEN THADDEUS!

After that, my two Rags, 11/11 Thaddeus, two Lightwells to heal everyone, and a Deathlord to block made short work of the unfortunate Paladin. It must have been a veritable nightmare of a battle for him to get past that barricade.

Saturday, December 13, 2014

Manipulating the Forces of Good and Evil


Deck: Jester

I have a hilarious new Naxx- and GvG-specced crazy deck, and it done killed me a Handlock! My first move was a Mind Vision that revealed a Twilight Drake, so I knew what I was up against. I put down two Annoy-O-Bots, and did a Mind Games that gave me a Molten Giant! He countered with a Mountain Giant, but it took him a long time to bash through two annoy-o-bots! In the meantime, I put down a Lightwell and did a Thoughtsteal, which got me a Golden Mal'ganis! I kept stalling, using my Black Knight to break through a Twilight Drake taunt barricade, and generally sparring with him. I also activated Shadow Form, because he still hadn't killed my Lightwell, which kept healing my units (I don't think he had gotten a hit out of me to this point).

Eventually, he pulled out Alextrasza and got me down to 15, but I didn't really care. I played Mal'Ganis! Unfortunately, he was immediately Soul Siphoned, but that didn't matter, because my second Mind Vision got another Mal'ganis! That meant that he was in the warlock's hand. I kept battling giants while he kept having to deal with my powerful reality-altering spells and minions.

I played another Mal'ganis, and he was forced to kill off all of his minions just to clear it. Then he played his own! Then I Mind Controlled his Mal'ganis! (Which wasn't gold, I might add, so looked lackluster in comparison to the ones I had played). The poor, poor fool drew a couple more cards, then conceded ignominiously. My cardful of tricks had bested him.

Saturday, November 22, 2014

A Lucky Finish



Deck: Arggro the Paladin (Paladin Naxx rush deck)

I just got to Rank 14, which is a new high for me. And let me tell you about the awesome battle that got me there! I've been on a long kill streak with this awesome deck.

I don't remember much about the entire battle, but it was pretty neck and neck for the most part. He sent out Tirion at one point, who I managed to silence, and I didn't worry about throwing out tons of cards, because my Divine Favor kept giving me as many as he had. Eventually, he was down pretty far, and he buffed a Yeti to an 8/8 and copied it. I let out an Avenging Wrath, hoping that it would kill him somehow when he had 7 hits left, but it got him down to 2. I had enough hits left to take both of their hits, I just hoped that he wouldn't heal himself. But then he sent out Ragnaros and put a taunt on it! I hoped against hope that Rag would kill my haunted creeper, because all I had was 5 hits left.

He did! With glee, I finished him off with a Consecration that bypassed all of his minions! What glory!

Tuesday, July 15, 2014

Three Incredible Battles

I was on a roll this morning! I won four long games in a row with my Paladin, and got really close with a fifth but barely lost. These are the highlights of two of those battles, plus one extra by my secret hunter deck!


Deck: King's Champion (Magnificent Justice)

I was up against the oddest mage deck ever. My opponent, Kendel, had apparently assembled what appeared to be a sorry excuse for a Handmage deck! She had every card-drawing gnome and loot hoarder, two arcane intellects, two acolytes of pain, and two giants! Besides that, she had two of every ice spell in the game. We both exhausted our cards attacking each other. She would freeze me, then try her best to damage me. Once she froze my minions and sent out a Doomsayer, though I was prepared enough to kill him.
I almost felt bad for the mage. She sent Alextrasza to cut my health to 15, but I merely copied her with my Faceless Manipulator and killed the original, and a Lay on Hands and Holy Light brought me quickly back up to full life again. Eventually we both ran out of cards, and she had only a sad, silenced Acolyte of Pain on her side, whereas Tirion Fordring, a Stormwind Champion, and a Baby Paladin were on my side. In the face of fatigue and with nothing to show for the long battle, the poor mage conceded.


Deck: King's Champion

What a battle! The likes of this are not seen often, which is a shame. The priest I was up against, Ghostrip, had some tricks up his sleeve, but he was a whelp and not old enough to see the foolishness of some of his decisions. He sent out an Achenai Soulpriest, changing the light of his healing powers to shadow, but also sent out a lightwell! The lightwell damaged himself and even killed the soulpriest, while I just sat back and laughed.
But it wasn't that easy the entire time. Eventually, I found myself alone on the battlefield against Ragnaros, a Lightspawn, a Mogu'shawn Warden with taunt, and a (now functioning) Lightwell. Thinking quickly, I sent out Tirion Fordring, ready to Resurrect him if he died. The enemy priest silenced him, making his Ashbringer sword useless to me, but not wanting to have another erroneous target for Ragnaros's wild fireballs, he also buffed his Lightspawn and killed him. Surprise! I resurrected him, restoring not only the Ashbringer, but also his taunt and divine shield. Ragnaros hit me with the blast, luckily, and I took the chance to blast the battlefield with Avenging Wrath. Luckily, I was able to destroy the warden in the process, which allowed Tirion to finish off Ragnaros with his Divine Shield on!
The heat was still on. The priest killed Tirion again, this time allowing me to take up his Ashbringer. And what became of the buffed Lightspawn? My Spellbreaker turned him into a worthless 0/5, and my path to victory was clear. A knight and his squire rode into battle, followed by a Stormwind Champion to raise their morale. The priest was completely out of cards. He could only squirm as powerful slashes from the Ashbringer and my minions brought him quickly down to the dust of defeat!


Deck: Mes Excuses

My hunter was up against a wise and strong druid. My secrets had done little to buffer his attacks against me. Finally, it came to one final matchup. On my side was a Savannah Highmane, a Kobold Geomancer, and a Gadgetzan Auctioneer. I had run almost completely out of cards, so the auctioneer was there only for aggro. I was hoping to get spells in next turn to get more cards, but that didn't even matter. The druid only had 4 life left, and I knew he had wasted his heal earlier on a buffed Chillwind Yeti (one that I had silenced later). His only minion was Cairne Bloodhoof, whose measely 4 attack would not be able to finish me off.
The druid sat for a long time, contemplating his last move. "Only a heal will save you now," I taunted. "Unless somehow you have a..." DEATHWING. At last he played his move, and Deathwing swooped down, incinerating the board! To my horror, not only did all the minions die, but Cairne was replaced by his son Baine! A brilliant move! ...or was it? As my highmane died, two hyenas came in its place as well. I was saved by a deathrattle! One of the hyenas bit the druid before I eliminated him entirely with a steady shot. WELL PLAYED!

Friday, April 18, 2014

The Close Call with a Black Dragon


Deck: Ultimate Synergy

It was a one-sided battle. A shaman was fighting back against my colorful army quite pitifully. Because he didn't have enough cards, I soon found myself with six minions on the battlefield against his empty side. Feeling bored and unchallenged, I beat the shaman to a single health point, then toyed with him like a cat with its prey. Even if he pulled out a legendary minion, I had ways to silence and copy it to my will. There was something that was disconcerting, however... the shaman was not conceding to me. Though his life hung in the balance, he continued fighting for his life, groping at whatever cards he was able to summon. I brushed off the feeling, continuing to simply execute anything he would place before my formidable army.
In time, I powered up the Mind Games spell, and decided to see what few cards he had left. To my surprise and horror, Deathwing the Destroyer materialized before me! So that was the trick this shaman was hiding! He knew that I, a lowly priest, would have no way to defeat a black dragon if that dragon were to come and burn up all of my minions with his cataclysmic power! I had been a fool to toy with the shaman, and my hubris had nearly caused me a humiliating death. The shaman's secret thankfully revealed, I lopped his head off before he could do anything else.

Saturday, March 29, 2014

*pant pant* I... *gasp* Give Up.


Deck: Magnificent Justice

My crusade continued (see previous post). No one could stand against me. A rogue sneaking in the shadows assaulted my army, and a ferociousIt was clear this rogue was prepared to dish out as many attacks as possible. She assaulted my troops with combos left and right, then Shadowstepped her minions back into her hand for another round. My own spells and summons were dwindling as I fought to keep up with her, but my Silver Hand Recruits were always a source of help on the front lines. Though many of them died from her Wicked Knife, one I was able to bless with a Blessing of Kings that threw a wrench into her plan.
Eventually, she got me down to a mere 12 health. I was wounded severely, but I was not even close to being ready to give up. A Gadgetzan Auctioneer and none other than VanCleef himself was on the battlefield, at an 8/8 strength level. I had to act fast. For the third time that battle I summoned Tirion Fordring (he had been sapped twice). His shield up and his divine shield glowing, he was prepared to defend me from the combined damage that would destroy me. Luckily, since I had more mana this time I summoned, I protected him with two Secrets: Redemption, that would bring him back to life, and a Defender, who would attempt to kill anyone who came close to him, giving his divine shield another hit. The rogue, however, had other plans. She hurled two fans of knives on the battlefield, popping Tirion's Divine Shield. At this point, however, because of the Auctioneer, she became greatly fatigued by this. One of the rogue's minions attempted to attack Tirion, but my Defender yelled "Get down!" and took the blow in his place. Unfortunately, my Redemption secret backfired, and revived the Defender instead. "That was a mistake," I muttered. But I pressed on.
VanCleef killed Tirion, killing himself in the process, and I took up his Ashbringer as a weapon of my own. I hit the rogue, realizing that I should spare the Auctioneer to fatigue her even more.
This proved to work out nicely. With every ability the rogue used, the Auctioneer sold her ability, making her even more fatigued. She sent the auctioneer into battle to be killed, but it was too late. With so many abilities that fatigued her even more, such as Shiv and Fan of Knives, she succumbed to her fatigue and gasped, "I give up." Before my soldiers captured her to be executed.

Friday, March 28, 2014

Don't Test Me, Child!


Deck: Magnificent Justice

I was on the biggest kill streak I have ever been on (which later led me to Rank 15, my new high). No one could stand against my legion of light warriors. One priest called Farando challenged my honor and we began to fight. His attempts on my life were laughable. His first tactic was to only heal himself for seven turns straight until he had enough to use his Mana Coin to summon Ragnaros the Firelord. (He even had to throw away one of his spells because his capacity was too full---on his own!)  By then, I had a sizeable force of warriors ready, and using my Humility power I reduced Ragnaros to an unstable, but meek minion. My warriors were able to take minimal damage to finish him off. His champion defeated, the priest was angered and began to actually think about his tactics and fight.
We fought for a time, but his attacks were largely unnoticeable by me. When he summoned some minions with Divine Shields, my Blood Knight absorbed them to become extremely powerful. Then my Defender of Argus handed him a shield to protect the other minions with. I also sent out a Knife Juggler and a Alarm-O-Bot. The priest had a measely 1 health left at this point, quivering with fear, but he knew I had no hero power to fire past shields. He Mind Controlled my taunting Blood Knight, who stood guard in front of him. At that moment, the Alarm-O-Bot went off. Tirion Fordring himself stepped onto the battlefield when he heard the alarm, and my Knife Juggler was so excited to see him he accidentally tossed a knife clean over the Blood Knight, sinking right into the priest's eye. The littlekin died an ignominious death, and my march of glory continued.

Thursday, March 27, 2014

The Glorious Finish


Deck: Right in the Trash

Things were neck-and-neck out there in the battlefield. We had fought for a long time, but I had a trick up my sleeve my opponent wasn't expecting. The enemy was at 21 health, I at 15. When my dragon Maygos was ready, I sent him forward, and used his magical powers to power my melee attacks! A Sinister Strike, normally a mere 3 damage, did 7! My Master of Disguise attacked as well for 4 damage. I was going to retreat and rest, then finish him off when I was ready. After all, I was completely out of mana and he still had 10 health left. But then I realized I had enough for one more blow. Using Preparation allowed me to cast a magic-enhanced Eviscerate, which did a terrifying 9 damage! With 1 health left, my enemy quivering in a pool of blood, I stabbed him in the heart with my rather humble Wicked Knife.

Saturday, March 22, 2014

Screenshot collection


I just thought this was a funny and accurate representation of my Priest deck, "Ultimate Synergy." Just look at that assortment of colors and odd cards for a priest to have! Yeah, this silly warrior didn't stand a chance that day.


This is what Jaraxxus looks like if he's played using Mind Games or Mirror Image. I really, REALLY wish my Inner Fire and Divine Spirit would have proc'd this game. Can you imagine a 30/30 rushing towards your face?? Unfortunately that didn't happen, so I pretty much lost, but it was funny to see a baby Jaraxxus on the board.


I can't remember what happened here. Apparently he didn't take one of them seriously and then I ended up getting it copied. This guy was a fool anyway, look how many cards he had and didn't play!


Tres Yseras! I stole one from his deck, mind-controlled the one he played, and then copied one of those! It was hilarious to be drawing three Emerald Dream cards each turn. Needless to say, he didn't last long. And actually he messaged me afterwards saying how hilarious it was, so he was a good sport about it. Also as you can see, apparently I doubled one of their healths. What an emerald nightmare!

Thursday, February 6, 2014

Fear the Swarm


Deck: The Meek Shall Inherit

I was sent with an interesting quest: To summon 40 minions that were low-mana cost. I played with my normal minion armies, but this didn't help me get too many, so I decided to assemble an army of just low-mana cost minions. I knew that I would probably not win too many matches, but my quest didn't require me to win, just summon.
I came across a mage and rolled my eyes, knowing that she would just use her powerful AoE attacks to destroy any minions on the board. But I attacked with my onslaught anyway. I began with a knife juggler, hoping that he would do significant damage with all of the other minions I summoned, but he was soon killed. In the spell that the mage used to kill that one minion, however, my minions grew exponentially every round. Each turn I played more, Life Tapping myself to get more in reserve. The time came when the mage used an arcane explosion to kill off an entire board, but I just kept playing. Even her Frost Armor spell wasn't enough just out of the sheer numbers of enemies.
I had only got her down by 8 or 9 hitpoints when I had seven minions on the battlefield, and was wondering how everything was going to play out, when to my astonishment, the mage conceded the victory to me!
Truly, fear is a factor of battle. I look forward to the day when I have a murloc army to try this type of battle out again.

Wednesday, February 5, 2014

The Fastest Duel ever


Deck: Go for the Face!

It was me, a warrior, against another warrior. We threw ourselves at each other immediately, bashing each other from the beginning. But I was more powerful. I threw out a raging worgen, gave him attack with my charge command, and two inner rages! His one turn did a whopping 20 damage! This set up my enemy to Execute him, but by then I had hit him with my weapons. Through my armor, he only did 3 damage total before I Upgraded my Great Axe and finished him off. All of this only took 5 turns---a new record for me.

Tuesday, February 4, 2014

The Stealthed Adventurer

Deck: Right in the Trash!

The warlock I was facing was ferocious. He sent out all manner of minions to destroy me as fast as possible, but I had a secret weapon up my sleeve from the start. When I had enough mana, I sent out a questing adventurer and let my master of disguise give him stealth. He watched from the shadows, leveling up as he watched the action from the safety of the shadows. With every backstab, headcrack, or minion that ran into battle, he increased in power. My health dropped rapidly, but there was nothing the enemy warlock could do to stop my secret power. Finally, I did a combo attack where I blessed my adventurer with Cold Blood. This gave him enough power, though the warlock had more minions, to get the warlock down to 1 life, where I finished him off with my dagger.

Monday, January 27, 2014

At the End of My Rope


Deck: Mage... surprise!

My powers of Secrets have been my victory once again! I fought against a particularly vicious rogue, who quickly drained my health with powerful minions. I tried to use my Ethereal Arcanists to absorb the secrecy of my Secrets and get a powerful hit on, but through her dangerous weapons and hardy minions, they both fell. My health drained rapidly, through poisoned Wicked Knives and charges from enemies. Eventually, the rogue pulled out an Assassin's Blade, and I knew the chance of my survival was low. I had a mere 6 health remaining, and her blade had enough durability to sustain 12! I managed to clear the battlefield of enemy minions, and her final blow flew toward me----and glanced off as I casted Ice Block, absorbing the damage. I had only moments to act. With luck, I managed to cast another surprise for her, Frost Barrier! This gave me enough armor to wear out her Assassin's Blade, and without any extra minions in reserve or poison, she had to pick away at my armor with her feeble dagger. This gave me enough time to summon Malygos, blasting her with a barrage of 8 Arcane Missiles, bringing her closer to my level. She attempted to assassinate him, but a well-placed Counterspell foiled the action. We both attacked each other again and again, until it came down to a final 2 life each. With an enormous blue dragon and a fairie dragon in front of her, she had no choice but to attack me one more time and accept her fate as my dragon devoured her messily.

Monday, January 20, 2014

The Legendary Battle


Deck: Mage... surprise!!

I was weary from fighting in tournaments, so I took some time off to wander and fight in the wilderness. I came upon a druid who challenged me. I used my usual approach of trying to baffle him with my many Secret attacks, but it soon became clear that this druid was no ordinary fighter. His first troop was Millhouse Manastorm, which I gratefully used to bolster my secrets early on due to his influx of mana. But afterwards came other legends I had only heard of: Pat Nagle, Leeroy Jenkins, Illidan Stormrage, and Cenarius! I fought them off bravely using secrets as well as powerful spells such as Polymorph. In time I gained somewhat of an advantage, but then dragons of all colors began to appear! Alextrasza the Red cut my life in half despite my frost armor; Ysera summoned all manner of creatures from the Emerald Dream; Deathwing swept through the battlefield destroying everything in his path.


Even Nozdormu the Bronze appeared, his sands of time making my reaction time sluggish. All of these I defeated. Despite their enormous power, they did not fight in a coordinated fashion and were all slain. In time, however, I succumbed to my fatigue, and the druid stood victorious.